Creative game designer and writer with experience in character development, storytelling, and fan community leadership. Currently a freelance artist and digital nomad, traveling the world to enhance skills in computer programming, digital painting, and writing. Fluent in Chinese and English, with basic knowledge of Japanese, seeking remote opportunities to bring innovative narratives to life.
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• Played a key role in the development of 星塔旅人 (official Chinese title) from concept to production, designing character visuals, main city concepts, backstories, and overarching plots.
• Worked under a non-disclosure agreement, contributing foundational elements to the project’s narrative structure and world-building.
. • Contributed to the mobile MOBA game Human Academy (非人学园) with a focus on character design, story development, and dialogue creation.
• Designed four primary characters—Jiangziya, Shengongbao, Chijingzi, and Yangren—inspired by the classic Chinese novel Gods of Honor.
• Led major storylines, including seasonal event plots and main anniversary plots, collaborating closely with voice actors to enhance character portrayals.
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• Completed a Bachelor’s degree in Accounting and passed the first four modules of the ACCA (Association of Chartered Certified Accountants) exams.
• While formally trained in accounting, independently pursued learning in game design, storytelling, and character development. This self-directed study laid the foundation for a career transition into the game industry, where skills in narrative design, digital art, and character creation became core aspects of my professional work.
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